LiveMe, social networking app, has officially announced the launch of a new mobile gaming and eSports live streaming mobile platform for gamers, Fluxr, in India. Dedicated to enhancing the gamer experience in Southeast Asia with innovative user-interactive features, Fluxr aims to deliver high quality live streams, rich gaming content, and an interactive and immersive gaming community. On the platform, users can watch live streaming of popular games, such as PUBG MOBILE, Fortnite, Rules of Survival, Arena of Valor, League of Legends, Minecraft, CSGO, GTA5, DOTA2, Call of Duty, Clash Royale and many more.
LiveMe has been rapidly growing its presence on the global stage with a footprint in over 120 countries and has seen outstanding results in the Southeast Asian markets. According to a study conducted by Frost & Sullivan, Southeast Asia is the fastest growing region for mobile games in the world, with revenues projected to exceed US$7 billion by 2019. In India alone, revenues are projected to hit US$1.1 billion by 2021.
“Southeast Asia poses untapped and limitless market potential in the mobile games and professional eSports market. And the support from the local governments towards this area has been beyond our expectations. The burgeoning market reminded me of a time when China’s eSports was beginning to take off. We hope to become a linchpin towards the growth of the market by capitalizing LiveMe’s experiences and resources to bridge the gap between game publishers and viewers,” Yuki He, CEO of LiveMe and Senior Vice President at Cheetah Mobile.
In line with the new launch, Fluxr has also announced its partnership with Tencent’s PUBG MOBILE to kick start its broadcaster and eSports recruitment campaign at VidCon, the world’s largest online video convention in North America. The popular annual gaming event featured top broadcasters from LiveMe Gaming and PUBG MOBILE cosplayers, attracting more than 30,000 people.
Fluxr and Tencent’s strategic partnership will provide a platform and service to connect gamers, streamers, and game publishers worldwide.